Perks
278 perks. 158 can be forged onto gear deliberately; 80 are guaranteed by a named item.
| Perk | Kind | Effect | Mods | Named |
|---|---|---|---|---|
| Aegis | Proc | Absorb bubble every 12s (% max HP). | — | — |
| Aegis Echo | Named | 15% chance to negate a hit | — | 4 |
| Aeromancy | SigElem | Air attacks deal more damage. | 1 | 1 |
| Aggressor | ArmOff | Increases your Melee Atk. | 1 | — |
| Ambush | Signature | First hit of each fight auto-dodged; +dodge. | 1 | — |
| Ambusher | CondDmg | Bonus damage on the first 5 bolts of a fight. | 1 | — |
| Ammo Conservation | Ammo | Chance not to consume an arrow. | — | — |
| Anchor | Signature | Immune to enemy attack-speed effects; +def. | — | — |
| Angler's Luck | Proc | Increased pet-fish chance. | 1 | — |
| Appraiser | Econ | Better sale value from stolen goods. | — | — |
| Arcana | SigElem | Arcane attacks deal more damage. | 1 | 3 |
| Arcane Siphon | SigElem | Siphon a portion of the enemy’s highest attack stat into your Mage Atk. | — | — |
| Arcane Surge | SigElem | Increases all attack power. | 1 | 2 |
| Archmage | ArmOff | Increases your Mage Atk. | 1 | — |
| Armour Pierce | Proc | Chance to pierce range def. | — | — |
| Artisan | Skilling | Faster crafting actions. | — | 1 |
| Artisan's Thrift | Named | 10% chance to craft without consuming materials | — | 1 |
| Ashen Ward | Proc | Being struck while Kindled scorches the attacker for a share of the hit per stack. | 1 | — |
| Attunement | ArmOff | Focused thought spends fewer runes. | 1 | — |
| Attunement | RampHit | Every hit from one enemy teaches you its shape. Damage from it falls the longer it repeats. | 1 | — |
| Bash | Proc | When struck, chance to stagger the enemy. | — | — |
| Bastion | ArmDef | Chance to block an incoming hit entirely. | 1 | — |
| Beastbane | Bane | Bonus damage versus Beast enemies. | — | — |
| Berserker | CondDmg | Bonus damage while you are below 50% HP. | 1 | — |
| Between Moments | Named | +6% Crit, Precise Shot and Spell Surge chance | — | 1 |
| Big Catch | Proc | Chance to catch double fish. | 1 | 1 |
| Bird Watcher | Proc | Increased bird nest chance. | 1 | — |
| Blast Mining | Proc | Chance for bonus ore on each swing. | — | — |
| Bleed Arrow | Proc | Chance on hit to apply a bleed (damage over time). | 1 | — |
| Blightgrasp | Named | Poison damage +25% | — | 3 |
| Bloodbound | ArmDef | Heal % max HP on kill. | 1 | — |
| Bloodfeast | Named | Killing blow heals 8% max HP | — | 2 |
| Bloodprice | Signature | Spend 2% current HP per swing for bonus damage. | — | — |
| Bloodthirst | ArmOff | Reaver blood drinks what it spills. | 1 | — |
| Bloodtide | Named | Each hit adds +3% lifesteal, max 5 stacks | — | 1 |
| Bolt Retriever | Proc | On kill, chance to recover 2 bolts. | 1 | — |
| Bolt Save | Ammo | Chance not to consume a bolt. | — | — |
| Bramblehide | Named | Reflects 12% of damage taken | — | 1 |
| Breakthrough | SigElem | Always ignore some enemy magic defence. | 1 | — |
| Broodguard | Named | +20% defence below half HP | — | 1 |
| Bruiser | CondDmg | Bonus damage while wounded. | 1 | — |
| Brutality | JewOff | Increases critical hit damage. | 1 | — |
| Bulwark | ArmDef | Flat reduction to all incoming damage. | 1 | 1 |
| Bulwark | CondDef | Passive dmg reduction. | 1 | — |
| Camouflage | CondDef | Bonus range def opening rounds. | 1 | — |
| Cast Haste | Haste | Reduces the time between casts. | 1 | — |
| Chain Lightning | Proc | Chance to arc Arcane elemental damage to the enemy. | — | — |
| Channeling | RampHit | Damage ramps while you keep hitting one enemy. | 1 | — |
| Chanter's Cadence | Named | +20% crit chance in the style you wield | — | 3 |
| Chitinshred | Named | +10% dmg per consecutive hit (max 5) | — | 2 |
| Cinderheart | SigElem | Multiplies your burn chance. | 1 | — |
| Clear Cutter | Proc | Chance for bonus log on each chop. | — | — |
| Cleave | Proc | Chance to land a second partial strike. | 1 | — |
| Cleave | Proc | Chance to hit twice in one swing. | 1 | — |
| Collapse | RampTime | Damage climbs for every round the fight has lasted. | 1 | — |
| Colossal Frame | ArmDef | Colossus marrow thickens what it is set into. | 1 | — |
| Colossus | CondDmg | Passive flat damage bonus. | 1 | — |
| Concussion | Proc | Chance to stagger — the enemy skips its next attack. | — | — |
| Contagion | Proc | Killing a rotting enemy carries the rot to the next one you strike. | 1 | — |
| Counterflow | CondDmg | Bonus damage when hitting an element you counter. | — | — |
| Crescendo | EveryNth | Every Nth hit is a guaranteed critical. | 1 | — |
| Crownfall | Named | +10% damage vs bosses | — | 1 |
| Cruelty | CondDmg | Bonus damage against wounded foes (30-75% HP). | 1 | — |
| Cull | CondDmg | Massive bonus vs dying enemies. | 1 | — |
| Cullmaster | Named | +15% damage vs slayer task target | — | 1 |
| Deathless | Named | +20% healing received | — | 1 |
| Deep Line | Econ | More fishing XP. | 1 | — |
| Deep Roots | Econ | More woodcutting XP. | 1 | — |
| Deflect | Proc | Chance to deflect for 0 damage. | 1 | — |
| Deflection | ArmDef | Chance to halve an incoming hit. | 1 | — |
| Dmg Reduction | Util | Passive dmg reduction. | 1 | — |
| Dodge | Proc | Chance to dodge an attack. | 1 | — |
| Double Shot | Proc | Chance for 2nd bolt at 60%. | — | — |
| Dragonbane | Named | +15% damage vs dragons | — | 2 |
| Dragonward | Named | Blocks 80% of dragonfire breath and burn | — | 1 |
| Earthsplitter | Proc | Every 5th hit deals bonus splash damage. | — | — |
| Echo | Proc | Chance to cast again at 50% damage. | 1 | — |
| Echoforged | Proc | Chance to echo your strike at half damage. | 1 | — |
| Efficient Swing | Haste | Faster mining swings. | 1 | — |
| Elemental Bleed | SigElem | Increases your Burn damage. | — | — |
| Elemental Bleed | SigElem | Increases your Poison damage. | — | — |
| Elemental Power | Elem | Increases elemental damage (gem staffs). | 1 | — |
| Ember | SigElem | Multiplies your burn damage. | 1 | — |
| Ember Flight | Proc | Precise Shots bank 2 Kindle stacks instead of 1. A full bar ignites the target. | 1 | — |
| Emberlace | Named | Each hit adds burn damage and burn chance, max 5 stacks | — | — |
| Emberwake | Named | Burns deal +25% damage and can crit | — | 6 |
| Emberward | Named | Takes 20% less burn damage | — | 2 |
| Emperor's Edict | Named | Enemies deal -10% damage | — | 5 |
| Entropy | SigElem | Void attacks deal more damage. | 1 | 2 |
| Event Horizon | RampTime | Precise Shot chance climbs for every round the fight has lasted. | 1 | — |
| Everburn | Named | +6 burn damage | — | 1 |
| Executioner | CondDmg | Bonus damage while the enemy is below 30% HP. | 1 | — |
| Executioner | JewOff | Bonus damage to enemies below 25% HP. | 1 | — |
| Executioner's Arc | Proc | Kills grant a guaranteed crit on your next hit. | 1 | — |
| Executor's Due | Named | Finish enemies below 8% HP | — | 4 |
| Faultline | Named | +20% reflected damage | — | 1 |
| Fence Contact | Econ | More gold from stolen goods. | 1 | — |
| Ferocity | ArmOff | Critical Strike, Precise Shot and Spell Surge hits deal more damage. | — | — |
| Firstlight | Named | A critical opening hit deals +25% damage | — | 1 |
| Flow | RampSpd | Gather speed ramps per 30s on one node (cap 25%). | 1 | — |
| Forager | ArmDef | Food heals for more (stacks across armour). | — | — |
| Fortitude | JewDef | Increases maximum HP. | 1 | — |
| Fortress | Signature | Huge def, -10% atk speed. | — | — |
| Frostbind | Named | Hits slow enemy attack speed 10% | — | 5 |
| Gale Haste | SigElem | Air staves cast faster. | 1 | — |
| Gale Step | SigElem | Chance to dodge an incoming hit. | 1 | — |
| Gatherer | Skilling | Faster gathering actions. | — | 1 |
| Gatherer's Knack | Named | 5% chance of +1 yield when gathering | — | 1 |
| Geologist | Econ | Chance to find rare rock variants. | 1 | — |
| Geomancy | SigElem | Earth attacks deal more damage. | 1 | 1 |
| Ghost | Proc | Chance to ignore failure window. | 1 | — |
| Glass Cannon | Signature | Large damage boost, but you take more damage too. | 1 | — |
| Gnawthirst | Named | Every hit heals 2 HP | — | 1 |
| Gold Strike | Proc | Chance to find coins on each action. | 1 | — |
| Gourmand | ArmDef | Food heals for more (stacks across armour). | — | — |
| Gravecall | Named | Bone/ash prayer drops doubled | — | 3 |
| Greenthumb | Skilling | Bigger farming harvests. | — | 1 |
| Greenthumb's Ferment | Named | +10% chance compost brews as super compost | — | 1 |
| Grounded | ArmDef | Boss special-attack damage reduced. | 1 | 1 |
| Guardian | CondDmg | Shield-bash bonus damage. | — | — |
| Harmonics | Named | Damage builds with each consecutive hit (max 5) | — | — |
| Heavy Bolt | CondDmg | Flat bolt damage bonus. | 1 | — |
| Hexweaver | CondDmg | Bonus damage against humanoids. | — | — |
| Hoarder | Proc | Chance for an extra tertiary roll. | 2 | — |
| Hoarder's Instinct | Named | +20% coin drops | — | 6 |
| Hunter's Mark | CondDmg | Bonus damage against your current Slayer task target. | — | — |
| Huntmaster | CondDmg | Bonus damage vs beasts. | — | — |
| Hydromancy | SigElem | Water attacks deal more damage. | 1 | 1 |
| Immovable | Signature | Once per fight: cannot drop below 1 HP; heals on trigger. | 1 | — |
| Imperial Aegis | ArmDef | The Emperor's ward blunts a boss's great blow. | 1 | — |
| Iron Wall | CondDef | Extra defence at low HP. | — | — |
| Juggernaut | CondDmg | Bonus damage while you are above 90% HP. | 1 | — |
| Juggernaut | CondDmg | Bonus damage at high HP. | — | — |
| Keen Edge | JewOff | Increases critical hit chance. | 1 | — |
| Kindle Brand | Proc | Every hit banks a Kindle stack. The fifth detonates for a share of that hit as fire damage. | 1 | — |
| Kindling | Proc | Chance to char a branch into coal per chop. | 1 | — |
| Kingsbane | Named | +12% damage vs bosses | — | 6 |
| Light Fingers | Proc | Chance to loot double items. | — | — |
| Long Shot | CondDmg | Bonus damage on the first 3 shots of each fight. | 1 | — |
| Lucky Hook | Proc | Chance for a bonus tertiary roll. | 1 | — |
| Lucky Strike | Econ | Increased rare-drop chance on kills. | 1 | — |
| Lumberjack | Haste | Faster tree chopping. | 1 | — |
| Magpie | Skilling | Better rare finds while skilling. | — | 1 |
| Mana Well | SigElem | Chance not to consume a rune. | 1 | — |
| Marksman | ArmOff | Increases your Range Atk. | 1 | — |
| Masterwork | Econ | Faster Accomplishment progress (future system). | — | — |
| Miner's Insight | Econ | More mining XP. | 1 | — |
| Momentum | RampHit | Damage ramps each consecutive hit; resets on miss. | 1 | — |
| Momentum | RampHit | Each swing builds power. | — | — |
| Mossheart | CondDmg | Bonus damage while below 30% HP. | 1 | — |
| Nimble | ArmDef | Small dodge chance (shares the 35% cap). | 1 | 3 |
| Null Field | SigElem | Bypass a portion of enemy defence. | 1 | — |
| Onslaught | JewOff | Increases all attack power. | 1 | — |
| Opportunist | CondDmg | Bonus damage on the first 3 hits of each fight. | — | — |
| Ore Magnet | Proc | Chance to mine double ore. | 1 | 1 |
| Overcharge | EveryNth | Every Nth cast deals greatly increased damage. | 1 | — |
| Overflow | Proc | Chance for a bonus hit dealing a % of the enemy’s max HP. | — | — |
| Parry | Proc | Parry ranged attack, counter. | 1 | — |
| Pearl Diver | Proc | Chance for a bonus pearl/tertiary on each catch. | 1 | — |
| Phalanx | RampDef | Dmg reduction ramps per hit taken (cap 30%). | — | — |
| Piercing Shot | Proc | Chance for a shot to ignore enemy range defence. | 1 | — |
| Precise Guard | ArmOff | A steadier stance finds the gap. Increases crit chance. | 1 | — |
| Predator | CondDmg | Bonus damage while the enemy is above 75% HP. | 1 | — |
| Prescience | ArmDef | The Seer's sight reads the blow before it lands. | 1 | — |
| Prismweave | Named | Crit, Precise Shot and Spell Surge hits deal +25% | — | 1 |
| Prospector | Proc | Increased gem tertiary chance. | 1 | — |
| Purity | ArmDef | Incoming poison/burn ticks reduced. | 1 | 1 |
| Pyre Focus | Signature | Burns you apply last one extra tick per banked Kindle stack. | 1 | — |
| Pyre Tithe | Named | Burn ticks on enemy restore HP | — | 3 |
| Pyreherald | Named | +10% burn chance | — | 1 |
| Pyromancy | SigElem | Fire attacks deal more damage. | 1 | 1 |
| Quick Cast | Haste | Faster fishing cycles. | 1 | — |
| Quiver Thrift | ArmOff | Chance not to consume ammunition. | — | — |
| Rampage | RampTime | Kill streak stacks damage. | — | — |
| Rapid Fire | EveryNth | Every Nth shot deals greatly increased damage. | 1 | — |
| Rapid Reload | Haste | Faster reload. | 1 | — |
| Ravager | Signature | Kills stack temporary attack/damage into the next fights. | — | 1 |
| Reflect | Util | Reflect damage back. | 1 | — |
| Refrain | Proc | Casting the same rune again lets part of the last cast come back to you. | 1 | — |
| Regrowth | ArmDef | Heal a % of max HP each few seconds. | 1 | — |
| Relentless | RampTime | Damage grows the longer a fight lasts. | — | — |
| Rend | Proc | Chance to reduce enemy defence. | 1 | — |
| Resonant Aim | RampHit | Each shot at the same target tunes the next one. Accuracy stacks while you stay on it. | 1 | — |
| Resonant Howl | Named | +8% stagger | — | 1 |
| Retaliate | ArmDef | Reflect a portion of melee damage taken. | 1 | — |
| Retaliate | Proc | Counter-attack when hit. | 1 | — |
| Riftmaw | Named | +10% armour pierce | — | 1 |
| Riftstep | Named | First hit each fight is a guaranteed crit | — | 3 |
| Rotbloom | Signature | Your damage-over-time effects bloom and tick twice as hard. | 1 | — |
| Runes | Rune | Equipped runes give more Mage Atk. | — | 1 |
| Rupture | Proc | Critical hits apply a bleed (damage over time). | 1 | — |
| Sanctified | CondDmg | Bonus damage against the undead. | 1 | — |
| Savagery | CondDmg | Critical Strike, Precise Shot and Spell Surge hits deal more damage. | — | — |
| Scavenger | Econ | Chance for double loot drops on kill. | 1 | — |
| Scholar | Skilling | More XP from all skills. | — | — |
| Scorch Bolt | Proc | Chance to burn the enemy (DoT). | — | — |
| Second Hand | Proc | Chance to steal twice in one motion. | 1 | 1 |
| Second Wind | ArmDef | On taking a near-fatal hit, heal instead (long cooldown). | 1 | — |
| Sentinel Protocol | Named | +6% damage reduction | — | 1 |
| Shatter | Proc | Chance for a hit to ignore all enemy defence. | 1 | — |
| Shatter | Proc | Chance to ignore enemy defence. | — | — |
| Siegebreaker | CondDmg | Bonus damage vs heavily-armoured targets. | 1 | — |
| Sigildevour | Proc | Casts eat away the target’s maximum health and hand it to you. | 1 | — |
| Sigilmirror | Signature | Damage that gets through unblocked is unmade and sent back where it came from. | 1 | — |
| Sigilshred | RampHit | Every hit unmakes a little of the target’s defence, and it does not come back. | 1 | — |
| Sigilstrip | CondDmg | Shots strip elemental resistance: a matchup that was working against you stops working. | 1 | — |
| Silence the Named | Named | +18% damage against your Slayer task | — | 1 |
| Silk Glove | Haste | Faster pickpocket cycles. | 1 | — |
| Singularity | RampTime | Spell Surge chance climbs for every round the fight has lasted. | 1 | — |
| Siphon | Proc | Chance on hit to steal the enemy's attack for the fight. | — | — |
| Skirmisher | Proc | Bonus damage for 3s after a dodge. | — | — |
| Sniper's Mark | CondDmg | First hit of each fight deals bonus damage. | 1 | — |
| Soulbound | Signature | Perk power grows with this weapon’s total kills. | — | — |
| Soulrend | Named | Lifesteal doubles below 50% HP | — | 5 |
| Spell Battery | ArmOff | Chance not to consume a rune. | 1 | — |
| Spell Surge | Proc | Chance for a cast to ignore enemy magic defence. | 1 | 1 |
| Spell Surge | JewOff | Increases Spell Surge chance. | — | 1 |
| Spellward | Proc | Chance to negate a magic hit. | 1 | — |
| Spinefletch | Named | +5% accuracy | — | 1 |
| Sporebloom | Named | Each hit adds poison damage and poison chance, max 5 stacks | — | — |
| Sporeshot | Proc | Shots carry spores: a chance to rot the target at range, and the rot lasts longer. | 1 | — |
| Springtide | SigElem | Heal a % of max HP each few seconds. | 1 | — |
| Stalwart | ArmDef | Defence ramps every 10s of a fight (cap 30%). | 1 | 1 |
| Starfall | Named | Crit, Precise Shot and Spell Surge hits deal +60% | — | 3 |
| Starwrought | ArmOff | Woven starlight sharpens your strikes. | 1 | — |
| Steady Aim | RampHit | Damage ramps while you keep hitting one enemy. | 1 | — |
| Steady Aim | RampHit | Ramps on one target. | 1 | — |
| Stoneskin | SigElem | Flat reduction to incoming damage. | 1 | — |
| Stormheart | Named | Every 5th hit chains 40% dmg | — | 6 |
| Street Savvy | Econ | More thieving XP. | 1 | — |
| Sundering | ArmOff | A titan-forged edge opens armour. | 1 | — |
| Sunderwave | Proc | Rend's defence debuff can stack twice, and hits harder. | — | — |
| Surf Patience | Econ | Bonus gather XP across all fishing. | — | — |
| Sustenance | ArmDef | Food heals for more (stacks across armour). | — | — |
| Swift Block | Haste | Shield does not slow attacks. | 1 | — |
| Swift Wind | SigElem | Increases attack speed. | 1 | — |
| Symbiosis | Signature | Poison put into you is taken in and turned: it heals instead of harming. | 1 | — |
| Thornhide | Proc | Dodging reflects % of the attack back. | 1 | — |
| Tidal Renewal | SigElem | Heals can overfill into temporary overheal. | — | — |
| Tidedrinker | Named | Heals a share of your Water damage | — | 1 |
| Timber! | Proc | Chance to chop double logs. | 1 | 1 |
| Titan Grip | Signature | Bonus damage, -10% attack speed. | 1 | — |
| Toughness | CondDef | Passive dmg reduction. | 1 | — |
| Toxic Bloom | SigElem | Multiplies your poison chance. | 1 | — |
| Treasure Hunter | Econ | More gold from kills with this weapon. | 1 | — |
| Tremor | SigElem | Reflect a portion of melee damage. | 1 | — |
| Twinstrike | Named | 10% chance to hit twice | — | 6 |
| Undertow Cast | EveryNth | Every third cast rides the undertow and spends no runes. | 1 | — |
| Undertow Edge | EveryNth | Every third strike comes back around and hits twice. | 1 | — |
| Undertow Shot | EveryNth | Every third shot pierces — it ignores the target’s defence entirely. | 1 | — |
| Undertow Ward | EveryNth | Every third hit you take is pulled under and fully absorbed. | 1 | — |
| Unmaking | Named | Finish enemies at higher health | — | — |
| Unmaking Edge | Named | +12% penetration | — | 1 |
| Vanish | Proc | On dodge, chance to instantly ready your next attack. | 1 | — |
| Vein Sense | Proc | Chance for bonus coal on each mine. | 1 | — |
| Vengeance | Proc | Store % of damage taken, release on next hit. | — | — |
| Venom Tip | Proc | Chance to poison the enemy (DoT). | 1 | — |
| Venom Tithe | Named | Heals a share of the poison damage you deal | — | 2 |
| Venomcoil | Named | Poison damage +20% | — | 2 |
| Venomlace | Named | Hits apply stacking poison (1/stack, max 5) | — | 4 |
| Venomward | Named | Takes 20% less poison damage | — | 2 |
| Verdancy | SigElem | Nature attacks deal more damage. | 1 | 1 |
| Virulence | SigElem | Multiplies your poison damage. | 1 | — |
| Void Siphon | SigElem | Each hit steals enemy power; your damage ramps as they weaken. | — | — |
| Void Siphon | SigElem | Drain enemy power on hit. | — | — |
| Voidbane | Bane | Bonus damage versus Void creatures. | — | — |
| Voidcall | Named | +10% Ranged Attack with a Void weapon | — | 1 |
| Voidhunger | Named | Heals 5% of the damage of your Void attacks | — | 7 |
| Voidward | Named | Takes 10% less damage from Void attacks | — | 2 |
| Volley | Proc | Chance to fire a second arrow at reduced damage. | 1 | — |
| Vorpal | Econ | More combat XP while equipped. | 1 | — |
| Warcry | Signature | Each kill shockwaves. | — | — |
| Warden | Proc | Heal % max HP when a block triggers. | — | — |
| Warden's Oath | Named | Takes less damage below 60% HP | — | 8 |
| Wardweave | Named | Takes 10% less melee damage | — | 1 |
| Warren Cull | Named | +10% damage against your Slayer task | — | 1 |
| Wellspring | SigElem | Increases all healing received. | 1 | — |
| Windstep | Proc | Attack speed for 3s after a dodge. | 1 | 1 |