DPS Calculator
This runs the game's own combat engine against the game's own creatures. Build a character, put named gear or your own stats in any slot, pick something to fight, and it fights it — no formula on this page, and nothing here can drift from what you are playing.
What is actually loading is the game, with the artwork taken out of it: nothing is drawn, so the sprites are dead weight, but every combat function is the one that ships. Runs happen entirely in your browser.
1 · The character
In the game, open Settings → Export save and copy. Paste it here and the calculator will wear exactly what your character is wearing. The save is read in your browser and never sent anywhere.
2 · The gear
Build a character first, then replace any slot.
| Slot | Wearing | Perks |
|---|
Defence and hit points are not listed: the simulated character cannot die, because a damage measurement that can end in a death is measuring the death. Everything that affects the damage number is above.
3 · The target
4 · Run it
Slot
A named item arrives with what it guarantees — its authored stats and its signature perk — and nothing else, which is the same thing its wiki page shows. A real drop rolls extra stats and perks on top of that; apply the item, reopen this editor, and add them below to model a particular copy.